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SamaSource

:  Putting in a hot tub 

:  Okay 
: And you are going to have like a temperature gradient and a 
thermo [indiscernible]  
: Okay 
:  Another phrase where it starts getting to mechanical 
action, usually you can have some kind of [indiscernible] or like 
elastic power generators tied in to the [indiscernible]. So as you 
breathe you are going to listen to yourself in the bath 

: Oh that.s pretty. 
: We are going to use the cable.. 

: That is very pretty 
: How much are you going to get out of the breathing action 
though? 

: Well. Depending on what you tie to it. Are you timing it to 
the diaphragm? Are you timing it to the base of the rib cage?  

: Right. 
: Then it.s sort of a question of how much power do you really 
need. Right? 
: I suppose it depends on what application you are trying to 
power, so?  
: There.s a couple of other places where you could find 
[indiscernible]. And then there is all sorts of things that you could 
like. Do you or have they like seem your applications or are they 
distributed? And if they are distributed, like do you actually want to 
lay a network through the body or do like want try and do it like 
everybody through their local power and communicate through some 
wireless network. 

: Right. I think I will be doing the body area sort of 
networks thing for communication for a while. 

: Yeah, but most of the networks they have done is based on 
psyche caletric [ph] service effects. I don.t think they are really been 
playing with or look like solid areas. 

: That.s true. It.s not it is mostly skin. And it is mostly 
devices from one outside your skin. So, you know you could just put it 
and send packets off into the blood stream and see what happens. 

: Firstly, I am very, very interested in this field.  

: Yeah.. 

TechSynergy

Speaker 1: Sitting in a hot tub ... 

Speaker 2: Uh-huh. 

Speaker 1: . you are gonna have like a temperature gradient from a 
couple more. 
Speaker 2: Okay. 

Speaker 1: So that's another possible place to get the 0:08 (inaudible). 
Another place that starts getting some mechanical action is, you can 
have some kind of elastic or like elastic power generator tied into the 
linkage? 
Speaker 2:  Okay. 

Speaker 1:  So as you breathe you're gonna get some -- do juice off of 
that. 
Speaker 2: Oh. That's pretty. 

Speaker 3: You have the U.S. detail on that, correct? 0:29 (Inaudible.). 
Speaker 2: That is very pretty. 

Speaker 3: 0:32 (Inaudible.) 

Speaker 2: How much are you going to get out of the breathing action, 
though? 
Speaker 1: Well, depending on where you tie into it. Are you tying into 
the diaphragm, are you tying into the expansion of the ribcage? 

Speaker 2: Right. 

Speaker 1: Then it's sort of a question of how much power do you really 
need, right? 

Speaker 2: Yeah, I suppose it depends on what application you're trying 
to power; so . 

Speaker 1: There's a couple of other places where you could tie into the 
brain 1:00 (inaudible). 

Speaker 2: Uh-huh. 

Speaker 1: And then there's some questions of like . like do you want to 
-- are you -- are these singular applications, or are they distributed; 
and then, if they're distributed, like do -- do you actually want to lay 
. 

Speaker 2: Uh-huh. 

Speaker 1: . a network through the body, or do you want to try and do it 
just through -- like everybody has their local power, they communicate 
through some kind of wireless network. 

Speaker 2: Right. Well, people have been doing body-area sort of network 
settings for communication for a while. 

Speaker 1: Yeah, but most of the work that they've done is based on 
static-electric surface effects? 

Speaker 2: Uh-huh, yeah? 

Speaker 1: I don't think they've really been playing with solid areas, I 
mean, with like solid body areas. 

Speaker 2: That's true, it's not. It's mostly skin, you know, and the -- 
it's mostly devices worn outside the skin; so ... 

Speaker 4: Is there . 

Speaker 2: You know, you could just like send packets off into the 
bloodstream and see what happens. 

Speaker 1:  I mean, personally, I'm very, very interested in this field. 
Speaker 2:  Yeah? 

Speaker 1:  That's why I sort of bring something here. 

Speaker 2:  Yeah. 
Speaker 1: The one thing that I have to say is, I'm very unimpressed 
with the degree of user experience managed? 

Speaker 2:  Okay. 

Speaker 1: And just straight-up tool theory that we see coming out of 
the cognitive researchers that are working directly on this. 

Speaker 2:  Okay. 

Speaker 1:  So the description of those brain gates has identified some 
cross and I drilled them afterwards, which is ... brain gate is a . hmm 
.. a technology for like you -- you put some . a likely grid like right 
here . 

Speaker 2: Uh-huh. 

Speaker 1: . and you're trying to capture the part of the brain that 
controls the hands right in here. 

Speaker 2:  Sure. 

Speaker 1:  Now, this is what happens when you get neuroscientists 
working on this kind of questions. They're interested in how the hand 
works. 
Speaker 2:  Sure. 

Speaker 1:  So they're interested in how the hand works. They get 
approval to perform surgery on people who are -- either have no hands 
...  
Speaker 2:  Right. 

Speaker 1:  . or are paralyzed, okay? 

Speaker 2: Right. 

Speaker 1: And then what they work on, the cognitive models are hands. 
Speaker 2:  Sure. 

Speaker 1:  And they're trying to like teach the person to imagine 
they're moving in a 3:13 (inaudible). 

Speaker 2: Uh-huh. 

Speaker 1: But what they've effectively done is, they've tied on to a 
portion of the muscle-control 3:21 homunculus. 

Speaker 2:  Okay. 

Speaker 1:  And then they're like forcing it back onto this Chan's 
metaphor, and they don't have an exact match of that homunculus in the 
first place. Right? 

Speaker 2: Uh-huh. 

Speaker 1: So just in terms of like signal theory, they . there are a 
lot better things that they could do with the number of degrees of 
freedom that they have available to them . 

Speaker 2: Uh-huh. 

Speaker 1: . because they go through all of this work to try and 3:42 
(inaudible) a hand. 

Speaker 2:  Right, whereas you could just directly do what you're trying 
to do, or what these people are trying to do. 

Speaker 1:  Well, not so much directly; you have to provide them some 
degrees of freedom of some kind of notional thing that they're 
manipulating, because that's what the muscle-control homunculus is set 
up to do. 
Speaker 2:  Right. 

Speaker 1:  But they're building a Hansom relation and then they're 
having the Hansom relation point at things, and that's the user 
experience for the user. 

Speaker 2:  Right. 

Speaker 1:  It's terrible. Like they -- you could enable so much more 
out of them if you just give up the notion of the hand. 

Speaker 2:  Yeah. 

Speaker 1:  As for these people who are already paralyzed, like there's 
no particular reason to . to force them into that model, especially like 
there's some recent research that came out about tool progression . 
Speaker 2: Uh-huh. 

Speaker 1: . and it really looks strongly like anytime you use a tool, 
even for just a few minutes, your sub-model has to approve the tool as a 
portion of your body. 

Speaker 2:  Yeah. 

Speaker 1:  So the brain is extremely plastic in terms of like what 
those degrees of freedom amount to. 

Speaker 2: Right. 

Speaker 1:  But what I'd really like to do is -- 

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